Game Design
Game design, narrative systems, world-building, audio direction, and full indie development. From tabletop card games to 4X strategy titles.
Game Design & Systems
Mechanics, economy balancing, progression, and gameplay loops. We design systems that create emergent play — where the interesting moments come from the rules themselves.
Game Audio
Adaptive music, sound effects, ambient environments, and interactive audio — full direction from concept through final mix. Currently serving as Audio Director at Mjolnir Software.
Narrative & World-Building
Story systems, dialogue trees, lore architecture, and world-building documentation. Narrative that emerges from play and rewards the players who go looking.
3D Art & Animation
Character models, environment art, concept art, and animation through PRISMOTIC. Credits include Blade & Soul II, Pororo, and original IP.
Tabletop & Card Games
Physical game design, playtesting frameworks, print-ready production files, and rules documentation — from concept to a manufactured product in the box.
Design Review & Documentation
A second pair of experienced eyes for other studios: independent review of your design docs, economy, balance, and progression — plus GDDs and system specs written by designers who have shipped games.
What We're Building
People in the SCIQI network are also members of Mjolnir Software, an independent game studio. Adam, a member since 2011, is Creative Director, Audio Director, composer, and game designer; Daehee Son (PRISMOTIC) brings 3D and concept art.
A few of the worlds on our tables:
A Galaxy in Flames
A real-time grand strategy sci-fi game.
Adam directs audio and co-designs its systems.
GRACE Card Game
Dr. Eric de Nijs
A relationship-building card game grounded in proprietary frameworks and psychological principles. Game design by SCIQI.
BioPets: Evolution
Joel Rowney · Optishell · SCIQI
A virtual-pet simulation with AI-driven interaction, procedural creature combinations, and environment customization. Development currently paused.
Cell Wars
SCIQI
A real-time strategy game set in the microscopic world — a passion project exploring emergent gameplay at the cellular level. Early development.
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Let's Make Something Playable
Whether you need a full team, a design review, or someone to score your game — we'd love to hear about it.